#pragma once

#include "glare.core.Prerequisites.h"
#include "glare.core.GpuResourceDescription.h"

namespace Glare {

	class GpuBufferDescription : public GpuResourceDescription
	{
	public : GpuBufferDescription() 
				 : ElementSize(0)
				 , ElementCount(0)
			 {

			 }

		public : uint	ElementSize;
		public : uint	ElementCount;
	};
}
